| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Forum Alt
Caldari School of Applied Knowledge
|
Posted - 2007.03.20 03:52:00 -
[1]
Originally by: Murphy "Printing large sums of money is bad. That is inserting new ISK into the economy."
Remove static 0.0 complexes and make them exploration sites. You'll remove a huge isk printer from the game doing that.
There's right around 25 10/10 complexes, those alone add at a minimum 25 billion per day. That's just in overseer's effects. That doesn't include the billions of loot they drop or any of the other complexes.
Plus you'd think after all this time the factions would figure out to hide their shipyards.
Isk gained from selling items obtained from complexes does not generate a single additional isk into the economy unless they are sold to NPC's (which they aren't). It only causes isk to change hands. Definitely NOT the same thing by any stretch of the imagination.
|

Forum Alt
Caldari School of Applied Knowledge
|
Posted - 2007.03.20 04:56:00 -
[2]
Edited by: Forum Alt on 20/03/2007 04:59:54
Originally by: Oveur You feel we are abandoning missions and PVE in general.
Personally I never thought this in so many words but hopefully the new guys you say are working in this area will help liven it up a bit. Originally by: Oveur You want the current Level 4 missions to stay as they are.
Couldn't care less. If I had to form an opinion I have to say I'd rather have some of the hardest missions moved to level 5's as you originally planned. I don't like having to decline missions I can't do even in a fully T2 fitted dual rep 80%+ resistance battleship. If these few level 4 missions went away I wouldn't feel bad about it. They aren't even the best rewarders so no tears from me on that count. Originally by: Oveur We aren't adding enough content.
I don't know where you got this. I think you guys are adding TO MUCH content and not focusing on fixing long standing bugs. Originally by: Oveur More content for the current agent level!
Good news if it's bug free. Otherwise it's just more buggy fluff... Originally by: Oveur You're taking away our ISK! We don't make that much ISK!
As long as you leave the current level 4's as they are, only remove the 5 or so hardest ones, and leave bounties on the NPC's in them, then the people that are saying this are tooting straight out of their posteriors. Pay them no heed. Originally by: Oveur We are forcing you into low security and PVP!
Again, as long as you leave level 4's where they currently are then these people aren't being forced anywhere. If you start arsing about with level 4 agent locations though then you are doing exactly what you said you weren't. However, I must say that your general attitude toward people that do not want to shoot at each other is embarrassingly appalling overall. I don't even encourage people to play this game anymore due to this fact. Originally by: Oveur Missions are ISK-printing machines!
Agreed. However, a better solution would be to add more sinks rather than to remove faucets. Low sec player policing involving system renting, hiring NPC protection, whatever, would be a good sink that actually helps to solve two problems at once. Originally by: Oveur But what's new coming for PVE?
I look forward to the changes.
|

Forum Alt
Caldari School of Applied Knowledge
|
Posted - 2007.03.20 07:40:00 -
[3]
Originally by: Venkul Mul I would like very much if ratting in 0.0 woldn't increase security standing. If CONCORD is no concerned if you kill some player in 0.0 I don't see why it should be concerned if you kill some NPC in 0.0.
That is a very good point and one of the things I've never understood about ratting in 0.0. Killing non-mission NPC rats in high and low sec is understandable as you are basically "helping" CONCORD police the areas. In 0.0 this is not the case since there is no NPC security presence at all. In fact you could take it a step further and ask why there are CONCORD related rewards on NPC rats outside of Empire at all...
/me shrugs.
|

Forum Alt
Caldari School of Applied Knowledge
|
Posted - 2007.03.20 18:09:00 -
[4]
Originally by: Dr Aryandi
Originally by: Forum Alt
Originally by: Murphy "Printing large sums of money is bad. That is inserting new ISK into the economy."
Remove static 0.0 complexes and make them exploration sites. You'll remove a huge isk printer from the game doing that.
There's right around 25 10/10 complexes, those alone add at a minimum 25 billion per day. That's just in overseer's effects. That doesn't include the billions of loot they drop or any of the other complexes.
Plus you'd think after all this time the factions would figure out to hide their shipyards.
Isk gained from selling items obtained from complexes does not generate a single additional isk into the economy unless they are sold to NPC's (which they aren't). It only causes isk to change hands. Definitely NOT the same thing by any stretch of the imagination.
Erm, Overseers effect's are sold to NPCs.
That's 25 billion isk injected into the economy every day by selling Overseer's effects.
Now THAT is a problem. Someone at CCP needs a good slapping over that.
|
| |
|